Awakened UR The Ultimate Android - Super #17 Extreme AGL. Adult Gotenks also has the form in Dragon Ball Heroes and is … Awakened UR Furious Attack - Super Saiyan Bardock Super TEQ . Posted by 6 days ago. Strengths The dance is a special type of fusion ability, a connection through the fusees' fingers. Super Saiyan 2 Gotenks briefly appears in the anime. Awakened SSR Early Exhaustion - Gotenks (Failure) B Super TEQ. SSR Furious Attack - Super Saiyan Bardock TEQ… I am talking about Grim Reaper of Death's Rampage Super Saiyan 3 Gotenks. Video Title: COMPARING EZA TEQ SSJ3 GOTENKS & PHY SSJ3 GOTENKS! 1/120: TEQ Type Ki +3 and HP, ATK & DEF +70%: Super Ghost Kamikaze Attack - Causes extreme damage to enemy and greatly lowers DEF Details: Furious Fighting Spirit - ATK +120% when performing a Super Attack : Super Saiyan - ATK +10% Fused Fighter - Ki +2 Over in a Flash - Ki +3 Limit-Breaking Form - ATK +5% when performing a … Awakened UR Unparalleled Golden Ki - Super Vegito … Phoenixkingboss 4 years ago #1. Fluff. SR Early Exhaustion - Gotenks (Failure) B TEQ. TEQ Super Saiyan 3 Gotenks has become significantly improved since his EZA, and is going to be able to dish out very good Damage numbers. Leader Skill: TEQ and INT type Ki +3, HP, ATK and DEF +30%. Awakened UR Hyena's Territory - Yamcha Super PHY. He, like Gogeta, is summoned out of desperation to defeat powerful enemies. 24. 138. Super Fusion Strike Does this seem right? I also attacked within 7 turns of starting the battle. Awakened UR Parade of Bandits - Yamcha & Puar Super PHY. For Dragon Ball Z Dokkan Battle on the iOS (iPhone/iPad), a GameFAQs message board topic titled "PHY or TEQ SSJ 3 Gotenks". SSJ Kid Trunks and SSJ Goten. Super Saiyan 3 Gotenks. Astounding Transformation Super Saiyan 3 Goku (Angel), Miraculous Outcome Goku & Frieza (Final Form) (Angel), Miracle-Calling Clash Super Saiyan Gohan (Teen) & Super Saiyan Goten (Kid), Strength Beyond Gods Super Saiyan God SS Vegito, Grim Reaper of Justice's Rampage Super Saiyan 3 Gotenks, Resilient Will to Protect the Future Trunks (Teen) (Future), Sacred Power of Time Supreme Kai of Time (Power of Time Unleashed), Definitive Strength Super Saiyan God SS Vegeta, God's Effortless Controlling Aura Super Saiyan God Goku, Indomitable Fighting Spirit Super Saiyan 2 Vegeta, Hope-Filled Strike Super Full Power Saiyan 4 Goku, Answers Found in Training Super Saiyan Goku/Super Saiyan Gohan (Youth), Bonds Beyond Time Super Saiyan God SS Vegeta, The Tiniest Top-Notch Hero Vegito (Candy), Blazing Fusion Warrior Super Saiyan 3 Gotenks (Teen), Full-Power Collision Super Saiyan 2 Gohan (Youth), The Power of a God Unleashed Super Saiyan God SS Vegeta, Into the Fierce Battle Super Saiyan 3 Vegeta (GT), Heading for a Showdown Super Saiyan 3 Goku (Angel), Low-Class, High-Octane Bardock (Giant Ape), Hero Who Unites the World Great Saiyaman 3, Power of Pride and Bonds Super Saiyan 2 Cabba, Humanity's Hope Super Saiyan Trunks (Future), Protector of Hope Super Saiyan Gohan (Future), Returning from the Otherworld Super Saiyan 2 Goku (Angel), The All-Out Release Super Saiyan Goku (GT), Masterful Technique Master Roshi (Max Power), https://dbz-dokkanbattle.fandom.com/wiki/Tier_List:_Super_TEQ?oldid=1234384, - Unconditional ATK +120% and extra ATK per rainbow sphere (+20%), - A massive unconditional 200% ATK & DEF that can rise even further to 290% after using Active Skill, - Links poorly with most of the team due to not being a Saiyan, restricting his partners to other, - Gets ATK & DEF +58% at start of turn, and gains extra ATK, Ki & DEF per attack performed, up to 216% ATK & DEF and +5 Ki, - A huge 59% ATK and DEF boost at start of turn with another additional boost of up to 151.81% on an Ultra Super Attack, - Nice DEF boost at start of turn (120%), so can tank very well, - Loses lots of DEF when getting the 180% ATK boost, so he's a glass cannon, - No DEF until he supers and no DEF from passive, - Takes time to build up ATK & DEF in 2nd form , and for stacking too, - Gives TEQ allies Ki +3 and Super TEQ allies ATK & DEF +50%, - +3 ki, 30% ATK & DEF, and +12% chance to crit to all allies, - Nuker with +20% ATK & DEF per Ki Sphere, - Shares name with a very good support unit, - Unconditionally gets Ki +3 and ATK & DEF +100% and turns ki spheres to rainbow, - Only gets damage reduction with certain enemies, - Immense modifier, uncommon on non-DFE units and raises ATK & DEF for 1 turn too (SA), - Guaranteed evader against the right categories, - Has no other niches aside from evading, rendering her defenseless against enemies not under the appropriate categories or those that disables evasion, - Linkset isn't great and only has 6 links, - Unconditional boost of up to +80% ATK & DEF as well as 2 Ki for Goku, - Raises ATK & DEF infinitely with each Super Attack, - Unconditional ATK & DEF +120% and 15% chance to dodge and +1 Ki, - Needs to be in a certain slot to be used optimally, - Bad linkset, but it gets better after transforming, - Damage Output and Defense are not particularly good without the additional boosts from his passive or a chance to build up, - Passive of +2 Ki and 90% ATK+ & DEF grants him far better offense and defense than most other support units, - Linkset isn't great for Super TEQ (lacks, - Infinite ATK & DEF stacking and stun chance with SA, - Great linkset, will link especially well with his, - Incredible tank, getting an unconditional ATL & DEF boost of 80% and then extra 30% DEF per, - +2 Ki to all TEQ allies and gives them 30% ATK & DEF when passive activates, - Gives +2 Ki and +30% ATK & DEF to TEQ types, - Multiple dead links on this team outside of linking with, - Stun chance is RNG based, and many bosses are immune to stuns, - Gets a solid 100% ATK buff when HP > 30%, - Immense modifier, rare on non-DFE units, - Loses 30% of all DEF when receiving a hit (doesn't stack, but resets at end of turn), - F2P & SSR stats on top of B Tier potential, - No DEF and won't be able to tank against other types apart from AGL, - Easily rainbowed and early supers at SA lvl 10, - Without damage reduction will get hit very hard, - 5 Ki & ATK when attacking 3rd in a turn, - 70% chance of getting Ki +7 and ATK +20000, - Debuffs enemies with -20% ATK and a 40% stun chance on attacked enemies, - Excellent tank, with a 50% damage reduction when Ki >= 10, - Small ATK boost and a nice orb changer (, - Will almost never have a proper buff due to lacking, - Gets Ki, ATK & DEF when there is 1 enemy, - Bad links, F2P, SSR stats and an extreme modifier on SA, - SSR, F2P stats and B Tier Potential, and a huge modifier, - Gets ATK +50% when there are 2 or more enemies, - Nice 50% damage reduction when guard is active (against AGL enemies), - Debuffer: Lowers INT and AGL enemies' ATK by 25% and lowers DEF by 50% with Super, - Everything else (modifier, passive, leaderskill, links, stats, potential buffs, etc. , raises adjacent allies attack by 20 % or above great investment, and more... 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