You have two choices from this point: ignore the fighters and proceed to disabling the 'vette, or down the fighters first. However, this is not recommended for a first try because the fighters will haunt you; additionally, you never want to engage the fighters near the Corvette because a slight misorientation with respect to the beast can kill you. If you are between LVL 50 and 60 you should travel to Kashyyyk and do … make sure you creep towards the gunboats so that you are roughly 560-580m away, and your top/bottom gun is aligned, then run to the gun and take out the remaining ships. The imperial corvette (called the Star Ravager) spawns here with it’s sizeable escort. Take out her reactor, then the bridge will be vulnerable. A: For Rebels , Kessel is only accessable by traveling to the Dantooine System and heading to the "deep space station" POI. The planet Kessel was located within the Akkadese Maelstrom in the Kessel sector of the Outer Rim Territories. Imperial pilots will be offered quests to go hunt down Rebel pilots of various Tiers. Take your favorite fandoms with you and never miss a beat. The Imperial Lancer-class Frigate is an attackable capital ship that spawns in the Kessel System since the April 2010 Bug Bash Update. At some point in its destruction, do damage to a subsystem. WPs are 700 -3300 and -3762 -3467. The biggest thing you need to know about doing this is to just keep at it. Hopefully you leave time to kill the gunboats before they reach the Corvette exit waypoint; if you wait too long, they will reach the waypoint and become much harder to kill. This is done by players harvesting the carcass. The atmosphere was very thin, with most of the air being provided by factories on the surface. No more wandering around looking for random spawns. Take out the left one first, by destroying its Reactor then other subsystems. But before attempting that, make sure to review the following information. If you stay underneath the ship, you will not be shot at by the vette or the gunboats. Another approach is to slide in behind the Gunships (one is back farther then the other). A Corvette will spawn with a 10-ship escort consisting of: Kill both gunboats! You'll find gun 5 slightly behind the bridge, again on the bottom side. Here is a quick check-list to make sure you properly get what you deserve if you're in a group. < Moderate Bosses > < Node of the AI > Each Corvette will not spawn if its 2 Gunboat escorts are at its exit point. Now to the real trick. However, since the vette is in their path, the gunboats will start maneuvering to stay in their path. Guild Leader of LORE (Legion of Rebel Exiles) / Mayor of Avalon Prime. Rebel Pilot Quota Tier 3; Rebel Pilot Quota Tier 4; Rebel Pilot Quota Tier 5; Reward: Player Title, Badge, YE-4 Gunship Schematic. For Star Wars Galaxies the Galactic Civil War should be the underlaying background for the players. This only takes a single blaster shot. If you are worried about the gunboats (since they are right behind the engines), approach slightly below the gunboats so that only their tail turrets can take a few shots before you pass underneath them. These do not count towards your Ace mission but rather your Tier 5 Kill Imperial/Rebel Pilot Quota. The game was completely overhauled in the last expansion, which frustrated many longtime subscribers. If you are destroying the Corvette in a large group, it is very likely you will see tempers rise and frustrations grow the closer you get to killing the ship, as people work to ensure they receive proper credit. Juke (side-to-side and up-down movement) and roll so that gun 5 has trouble hitting you as you make your first attack run. However, I do ask that you be courteous and destroy the gunboats that were escorting the vette, for it will cause lag if they remain in the system. You can also find 4 Rebel Commandos at the Rebel Outpost on Dantooine – they have a 7 minute respawn timer. Just go to a planetary space station and ask for a mercenary mission. In order to reach Ace status, a player pilot must undertake a mission to destroy one of these mighty beasts as it patrols the Kessel System. Put your engine at full throttle and go for engines. Just remember to make your vertical 180 as you get close to the shield generators so that the gunboats can't reach you and that the topside of the vette doesn't see you. If it does just dive straight down and away from it and the gunships. Now wait a minute or two. Be in the Kessel System and within range of the Corvette when it is destroyed. The two Corvettes, while spawning at different times, follow similar rules: Waiting for the Corvette can take up to 10 minutes. Rebel Pilot Trainers. Because of the difficulty of this mission, most pilots seem paranoid about following a host of superstitions to make sure they get credit for the destruction of a Corvette. Turrets 6 and 7 are the side mounts, but can be hit easily from the bottom. Star Wars Galaxies is a Star Wars themed massively multiplayer online role-playing game (MMORPG) for Microsoft Windows, developed by Sony Online Entertainment and published by LucasArts.. During the transition, there were a lot of flaws. The Trick to killing this beast is to be extremely fast and have a relatively small hitbox such as the A-wing. Visit almost 40 new locations throughout Taanab, explore new dungeons with engaging encounters and loot or collect almost 400 new items! Use the /tar command (ie, /tar Judicator) to locate the corvettes if you have difficulty spotting them. Each Corvette spawns on about a 2 hour timer. I have seen both in Kessel at the same time. Players can become members of either of the warring factions and engage each other in PvP combat to gain control of a planet or of the whole galaxy. Missiles DO NOT require a line of sight, apparently. If you have trouble destroying gunboats, see Imperial Gunboat for details. Their undersides are on the same side as the Corvette's underside unless the vette is in the process of turning. Freelance Pilots must declare for a side (Rebel or Imperial) before entering Deep Space. Fortunately, the shield generators are on the sides of the vette (one on the left and one on the right), meaning that you can hit them from the bottom side of the vette. Corvette Master Mission Spawn Information, https://swg.fandom.com/wiki/Corellian_Corvette_(space)?oldid=149374. All creatures and NPCs are listed in alphabetical order and sorted by planet, with exception of factional NPCs which are listed on the Rebel Alliance and Galactic Empire pages ( see also Static spawns). SWG Guide: Master Pilot Mission (Rebel and Neutral Pilots) : ... As soon as you are in kessel, type in your chat box “/way 6000 6000 6000”, but without the “”. Destroy it and the vette will go with it. That said, it is possible to destroy the ship by yourself. The escort consists of: • Two Imperial Gunboats If you don't do any damage, move around until you find the right angle. Lecul Jedi Posts: 191 ... Me and another Jedi have got 2 spawns each within a week. No more wandering around looking for random spawns. To complete the Master mission you must do the following: You do not have to go to trainer and retake mission if you die during your Corvette attack run; your mission will stay in your datapad until you complete it or manually abort. Deep Space is a high-level area of space that also bears the risk of PvP combat - all pilots who enter Deep Space are automatically declared overt upon entry. This page was last edited on 13 May 2019, at 21:37. The Corellian Corvette, as any Star Wars fan will tell you, is a small capital space ship designed to be a speedy patrol craft and used heavily by smugglers and the Alliance to run past Imperial blockades. This requires some creeping skills that you may also develop for killing Star Destroyer guns, but fear not, if you creep too much, only one gun will be able to see you, and you can easily fly away to try again. - Timed spawns on fire spiders (1 hour) and Akley (2 hours) Tips: Although you don''t need a group, this is a good place to have one just for someone to talk to. Just go to a planetary space station and ask for a mercenary mission. Top. There are 8 guns on the 'vette, and 7 of them are on its topside—yes, only one gun is defending the belly of this beast, gun 5. It is possible for both Corvettes to be in Kessel at the same time. You can find Elite Bosses on designated planets, on 5 to 8 hour respawn timer and varying numbers of spawns depending on the Boss. The top side of the 'vette has four guns here, which look like little grey bubbles, two on the port side and two on the starboard (the picture above is taken of the Corvette's top side). It is capable to release Tier 7 TIE Aggressors as escorting ships. The quest is repeatable so you would complete it about five times to finish the collection. https://swglegends.com/wiki/index.php?title=Rebel_Pilot_Quota_Progress&oldid=8461, Creative Commons Attribution-NonCommercial-ShareAlike, Dantooine Space Station - Tier 4, 5 (Local and Kessel Space), Dathomir Space Station - Tier 4 and 5 (Kessel Space), Endor Space Station - Tier 4 and 5 (Local and Kessel Space). The Kessel duty mission will replace those fighter escorts with an additional gunboat. It is possible for both Corvettes to be in Kessel at the same time. Freelance pilots must be declared as a factional helper before a station will offer a Rebel kill mercenary quest. Chapter 1 brings a mass of new content to Sentinels Republic. The Corvette won't go anywhere, so you have plenty of time now to kill anything else that's left. Take out gun #5. The Rebel Corvette leaves the system at /way. They tend to spawn on alternating hours. It is easiest to fly up high above the Corvette and angle your ship downwards towards the Reactor; this should easily allow you to hit it. RIP SWG NOV 2003 - APRIL 2006 SFR - Retired Guild Leader GoDfather of Sunfall. I also think that nowadays, SWG has again become a great MMORPG. How to shoot it without getting shot (for pilots hunting the Imperial Corvette), Suicide Running the Corvette (for when no one else is on). The gunboats are stuck on the waypoint path that the 'vette was on and don't know how to stop; since the 'vette can't move, the gunboats will gradually fly past. Pull up and do a vertical 180, making absolutely sure that you are leaving the vette from its bottom side and away from the gunboats. The engine is the easiest system to take out because as long as you don't approach the engine from the topside of the ship, you will survive the attack run and will most definitely be able to kill the engine in a single run. Imperial pilots will be offered quests to go hunt down Rebel pilots of various Tiers. The first involves killing 30 ships in the Kessel space zone, and the second involves killing a Corellian Corvette that will spawn in zone approximately every half hour, make a 45 minute trek across the system, and then hyper out. If you do let the gunboats reach the exit point, set up your shiny new POB ship and fly out there and open fire. If you follow all the instructions in this guide and are an expert pilot you can easily solo, however for those of us who aren't that good, an interesting thing to note is that if you are there when the vette spawns, you may be able to just Suicide Run the entire time. Creatures are not only good for missions, grinding XP, or whatever, but also for Creature Resources used by Traders. Both the Rebel and Imperial corvettes respawn approximately 5 minutes after being destroyed or leaving the system. Be sure you bring your patience with you, as there's a good chance it will take a relatively long time to show. The quest ends when you leave the system, land, are destroyed or finish the fifth gunboat. The Rebel Corvett (the one the Imperials have to blow up, named Corellian Corvette), spawns roughly at 4870 -5056 -4765 in Kessel. Two Corvettes patrol the Kessel system: the Star Ravager (Imperial-aligned and the target of Rebel and Smuggler Alliance Freelance Pilots), and the uniquely-named Corellian Corvette (Rebel-aligned and the target of Imperial Navy Pilots and RSF Pilots). While they do not have personal escort, they do fly through areas patrolled by numerous Tier 5 gunboats, POBs, and fighters. Once you are familiar enough with the layout of the Corvette, you can ignore the fighters and easily dive straight at the ship and take out the necessary systems without taking too much damage. Each gunboat will spawn with an increasing number of escorts (first spawn is solo, second spawn has one escort, etc). You will want to come in more from the front (and possibly more to one side so that you can better hit one of the generators) than straight into the belly of the Corvette; you will have to angle yourself to hit the shield generators. To review, there are 8 fighters and two Gunboats guarding the Corvette. To attack the shields, fly away from the vette (but stay directly below it) and come back below it from the front. Released on June 26, 2003 to much critical acclaim, it spawned three expansions through 2005. If you love the SWG experience you cannot do wrong in coming to SWG Legends as the dedication and loyalty is unsurpassed in this community. Repeat as needed until both the Shield Generator and Secondary Shield Generator have been destroyed. Corellia - Tyrena -5072 -2343 Recruiter J'pai Brek; Corellia - Tyrena -5177 -2281 Akron's Havok Squad Captain Kreezo; Naboo - Moenia 4767 -4812 Vortex Squadron V3-FX {droid} (right across the bridge) Tatooine - Mos Espa -3000 2172 Crimson Pheonix Squadron Commander Da'la Socuna (back room of the cantina) Hitting the generators can be tricky and will likely take a few attempts to really nail down. You can press the Target Nearest Space Station (default "C" key) to target the Corvette as long as it's in your scanner range. Corvettes do not spawn as part of mercenary missions and 25 are needed to complete slayer. Bloodfin Phoenix SWG Emu Server provides players with TONS of new and exciting armor sets and the old-fashioned sets as well. Gun 4 is in the same spot gun 5 was (except on top of the ship, of course), and should be destroyed before guns 0 through 3. This is the key to distinguishing between the two sides: top has four, bottom eight. Regardless, you definitely can kill all of the guns without them ever shooting at you, but there's little else to say on how to do this other than keep allowing yourself to see more of the gun until it starts taking damage from your shots. Once you're in firing range of the gun, straighten out and fire until you're almost on top of the gun. Note that faction points are only gained for killing opposing NPCs if one is overt before entering Deep Space, however. Started by completing one of the tiers listed below: Reward: Player Title, Badge, YE-4 Gunship Schematic Thus there is no longer a need to destroy the gunboats from the lag perspective.). This means you get blown up and then relaunch back into kessel. Each Corvette is on a (roughly) 10 minute spawning schedule; they tend to alternate spawns, which means a new Corvette should enter the Kessel system roughly every 10 minutes. Then do the same for Gunship 2. Be aware killing them in sequence with one leaving the system may cause you to fight both corvettes simultaneously once they reappear. The gunboats are right behind the engine of the 'vette, making an approach from behind difficult. ... ↳ SWG Screenshots & Videos ↳ Closed Polls; Game Support ↳ Questions ↳ Suggestions Therefore, it is recommended you terminate them immediately after disabling the Corvette's engines. Destroying the ship is not an easy task for the uninformed, and is a great source of stress and difficulty for most pilots. There’s trouble on Taanab! You will find many references to "top" and "bottom" throughout this guide. The prison had been established in these inhospitable settings. Basically, the vette has a weak spot, the bottom. And ask for a side ( Rebel or Imperial ) before entering Deep.! At 21:37 this page was last edited on 13 may 2019, at.. And proceed to disabling the 'vette will not be shot at by the vette will to. 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